Horn of Gondor

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This page is about the Champion skill. For Boromir's Session Play skill, see The Horn of Gondor
Horn of Gondor
  • 8.2m Range
  • Fast
  • Melee Skill
  • Max Targets: 5
  • Radius: 8m
  • Makes a full AoE attack, which stuns your opponents.

    Mounted Combat Enemies: Stun replaced with a mount speed debuff
  • ... (Main-hand) Damage
  • 3s Stun
  • Cost: [404 at Level 150] Power
  • Cost: 5 Fervour
  • Cooldown: 20s

General Information

Class: Champion

Level: 32

Effects

Using this skill applies  Stunned to all targeted enemies for 3 seconds.

Trait Interactions

  • The trait  Mighty Blast in the Deadly Storm trait tree increases the damage of this skill by up to 50%, and at max rank, enemy resist chance is reduced by 10% for this skill.
  • The trait  Broad Sweep in the Deadly Storm trait tree increases the target count of this skill by up to 5.

Tracery Interactions


See Mitigation Reduction Skills for a list of all skills that reduce enemy mitigations.

Tactical Information

Horn of Gondor is very useful in all situations, especially in stunning nearby enemies and allowing the Tank to generate some aggro before Force Taunting. Horn of Gondor is most often used at the beginning of fights to give the Fellowship a safe start.